The concurrency control in the overlay driver is logically unsound.
While the use of mutexes is sufficient to prevent data races --
violations of the Go memory model -- many operations which need to be
atomic are performed with unbounded concurrency.
Overhaul the use of locks in the overlay network driver. Implement sound
locking at the network granularity: operations may proceed concurrently
iff they are being applied to distinct networks. Push the responsibility
of locking up to the code which calls methods or accesses struct fields
to avoid deadlock situations like we had previously with
d.initSandboxPeerDB() and to make the code easier to reason about.
Each overlay network has a distinct peer db. The NetworkDB watch for the
overlay peer table for the network will only start after
(*driver).CreateNetwork returns and will be stopped before libnetwork
calls (*driver).DeleteNetwork, therefore the lifetime of the peer db for
a network is constrained to the lifetime of the network itself. Yet the
peer db for a network is tracked in a dedicated map, separately from the
network objects themselves. This has resulted in a parallel set of
mutexes to manage concurrency of the peer db distinct from the mutexes
for the driver and networks. Move the peer db for a network into a field
of the network struct and guard it from concurrent access using the
per-network lock. Move the methods for manipulating the peer db into the
network struct so that the methods can only be called if the caller has
a reference to the network object.
Network creation and deletion are synchronized using the driver-scope
mutex, but some of the kernel programming is performed outside of the
critical section. It is possible for network deletion to race with
recreating the network, interleaving the kernel programming for the
network creation and deletion, resulting in inconsistent kernel state.
Parallelize network creation and deletion soundly. Use a double-checked
locking scheme to soundly handle the case of concurrent CreateNetwork
and DeleteNetwork for the same network id without blocking operations
on other networks. Synchronize operations on a network so that
operations on the network such as adding a neighbor to the peer db are
performed atomically, not interleaved with deleting the network.
Signed-off-by: Cory Snider <csnider@mirantis.com>
(cherry picked from commit 89d3419093)
Signed-off-by: Cory Snider <csnider@mirantis.com>
The Moby Project
Moby is an open-source project created by Docker to enable and accelerate software containerization.
It provides a "Lego set" of toolkit components, the framework for assembling them into custom container-based systems, and a place for all container enthusiasts and professionals to experiment and exchange ideas. Components include container build tools, a container registry, orchestration tools, a runtime and more, and these can be used as building blocks in conjunction with other tools and projects.
Principles
Moby is an open project guided by strong principles, aiming to be modular, flexible and without too strong an opinion on user experience. It is open to the community to help set its direction.
- Modular: the project includes lots of components that have well-defined functions and APIs that work together.
- Batteries included but swappable: Moby includes enough components to build fully featured container systems, but its modular architecture ensures that most of the components can be swapped by different implementations.
- Usable security: Moby provides secure defaults without compromising usability.
- Developer focused: The APIs are intended to be functional and useful to build powerful tools. They are not necessarily intended as end user tools but as components aimed at developers. Documentation and UX is aimed at developers not end users.
Audience
The Moby Project is intended for engineers, integrators and enthusiasts looking to modify, hack, fix, experiment, invent and build systems based on containers. It is not for people looking for a commercially supported system, but for people who want to work and learn with open source code.
Relationship with Docker
The components and tools in the Moby Project are initially the open source components that Docker and the community have built for the Docker Project. New projects can be added if they fit with the community goals. Docker is committed to using Moby as the upstream for the Docker Product. However, other projects are also encouraged to use Moby as an upstream, and to reuse the components in diverse ways, and all these uses will be treated in the same way. External maintainers and contributors are welcomed.
The Moby project is not intended as a location for support or feature requests for Docker products, but as a place for contributors to work on open source code, fix bugs, and make the code more useful. The releases are supported by the maintainers, community and users, on a best efforts basis only, and are not intended for customers who want enterprise or commercial support; Docker EE is the appropriate product for these use cases.
Legal
Brought to you courtesy of our legal counsel. For more context, please see the NOTICE document in this repo.
Use and transfer of Moby may be subject to certain restrictions by the United States and other governments.
It is your responsibility to ensure that your use and/or transfer does not violate applicable laws.
For more information, please see https://www.bis.doc.gov
Licensing
Moby is licensed under the Apache License, Version 2.0. See LICENSE for the full license text.
