Files
moby/daemon/libnetwork/sandbox_windows.go
Rob Murray 18b8e369ae Split OS-specific code out of Sandbox.populateNetworkResources
And move the Endpoint.populateNetworkResources code into the
all-platforms part of the Sandbox method.

Signed-off-by: Rob Murray <rob.murray@docker.com>
2025-09-15 10:39:08 +01:00

54 lines
1.3 KiB
Go

package libnetwork
import (
"context"
"github.com/moby/moby/v2/daemon/libnetwork/osl"
"github.com/moby/moby/v2/errdefs"
)
func releaseOSSboxResources(*osl.Namespace, *Endpoint) {}
func (sb *Sandbox) updateGateway(_, _ *Endpoint) error {
// not implemented on Windows (Sandbox.osSbox is always nil)
return nil
}
func (sb *Sandbox) ExecFunc(func()) error {
// not implemented on Windows (Sandbox.osSbox is always nil)
return nil
}
func (sb *Sandbox) releaseOSSbox() error {
// not implemented on Windows (Sandbox.osSbox is always nil)
return nil
}
func (sb *Sandbox) restoreOslSandbox() error {
// not implemented on Windows (Sandbox.osSbox is always nil)
return nil
}
// NetnsPath is not implemented on Windows (Sandbox.osSbox is always nil)
func (sb *Sandbox) NetnsPath() (path string, ok bool) {
return "", false
}
func (sb *Sandbox) canPopulateNetworkResources() bool {
return true
}
func (sb *Sandbox) populateNetworkResourcesOS(ctx context.Context, ep *Endpoint) error {
n := ep.getNetwork()
if err := addEpToResolver(ctx, n.Name(), ep.Name(), &sb.config, ep.iface, n.Resolvers()); err != nil {
return errdefs.System(err)
}
return nil
}
// IPv6Enabled always returns false on Windows as None of the Windows container
// network drivers currently support IPv6.
func (sb *Sandbox) IPv6Enabled() (enabled, ok bool) {
return false, true
}